McCree Hammershot Controller: Planning and Disassembly

Lately I’ve been watching my fair share of Twitch, and one of my favorite streamers is a kiwi by the name of Rudeism. Although he’s quite an entertaining streamer in his own right, one of his gimmicks is that he plays games “wrong”. That is to say, he likes to play games in a way that’s not standard – something he calls “AltCtrl”. He’s played Overwatch’s Winston with bananas, Skyrim with voice-only controls, and Player Unknown’s Battlegrounds (PUBG) with a frying pan, just to name a few of his many AltCtrl projects. You can find his streams on Twitch.

I think the whole idea of “AltCtrl” is quite intriguing, and it would be fun to build my own controller that matches the animations in a game. I’m going to try doing just that by making my own controller for Overwatch out of a Nerf Hammershot revolver.

(more…)

Time Circuit Display: LED Standoffs

The time circuit display is a mix of three LED types: alphanumeric displays, seven-segment displays, and standalone 3 mm LEDs. Each one has a different height off of the circuit board and a different distance to the faceplate. I need to offset the components so all of the parts mate with the faceplate correctly, which requires sourcing LED standoffs and designing my own custom ones.

(more…)

Segmented LED Display ASCII Library

When it came time to start the programming for my time circuit displays, I needed a library of characters for segmented LED displays so that I could not only show the time, but also display strings of text. Maybe I wasn’t looking hard enough or I was looking in the wrong place, but much to my dismay I couldn’t find a readily-accessible library to use. So I’ve made my own and I want to share it so others don’t run into this same problem.

(more…)